| Author |
Thread Statistics | Show CCP posts - 8 post(s) |

Luscius Uta
Unleashed' Fury Forsaken Federation
44
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Posted - 2013.07.04 11:21:00 -
[1] - Quote
What is the reason for this, Microsoft taking over CCP? |

Luscius Uta
Unleashed' Fury Forsaken Federation
44
|
Posted - 2013.07.08 12:12:00 -
[2] - Quote
just like most people here, there's some changes that I like and some I don't. I don't see a reason to change names of Electronics and Engineering skills, unless you want to change names of Electronics and Egineering T3 subsystems as well (since some of them will increase CPU and powergrid, just like parent skill). However, some skill names, such as Electronic Warfare Drone Interfacing, are inaccurate and should be changed (my advice on new name is "Drone Networking"). I also welcome moving WU and AWU out of Gunnery group. Rigs and subsystems could be placed in the same group as those two (I would call it "Spaceship Upgrades"), along with some fitting-related skills such as Energy Grid Upgrades and Electronics Upgrades.
That's just my 2 cents :) |

Luscius Uta
Unleashed' Fury Forsaken Federation
44
|
Posted - 2013.07.09 07:56:00 -
[3] - Quote
One thing I forgot to mention in my previous post: Every skill group, except Planet Management and Subsystems, has a skill of the same name in it which is generally the most important skill in the group and has a 1x training multiplier. If you want to introduce new skill groups, I would like them to keep with this "tradition" (which can be done without introduction of new skills, I am assured). |

Luscius Uta
Unleashed' Fury Forsaken Federation
44
|
Posted - 2013.07.11 07:30:00 -
[4] - Quote
Xercodo wrote:Luscius Uta wrote:One thing I forgot to mention in my previous post: Every skill group, except Planet Management and Subsystems, has a skill of the same name in it which is generally the most important skill in the group and has a 1x training multiplier. If you want to introduce new skill groups, I would like them to keep with this "tradition" (which can be done without introduction of new skills, I am assured). Actually they are doing this specifically to break that tradition. Many times people assume that training industry means any skill under the industry category when they go to do their first manufacture tutorial. That overlapping name bit is terrible.
Well, they could fix that by introducing Mining group, which already has a skill of the same name with x1 training multiplier. Same goes for Shield Operation where all shield related skills should go, and possibly Targeting and Refining.
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